Archive for December, 2002

Hit The Road at #8

Tuesday, December 24th, 2002 by David

Adventure Gamers has rated Sam & Max Hit The Road as the eighth best adventure game of all time. Here’s what they had to say:

Sam & Max Hit the Road is, without question, the most absurd and ridiculous game ever designed. This point is driven home by every line of dialogue, every new location, every supporting character, and every absurd puzzle.

Check out their whole review/opinion on the best adventure game Top 20 Countdown page.

Episode Guide Down Back

Sunday, December 22nd, 2002 by David

Our soon-to-be thorough and awesome episode guide has been temporarily disabled due to some technical problems. It should be back by tomorrow or the next day, though. Sorry for the inconvenience!

Update: The Episode Guide is back and improved, thanks to some help from ASk.

FAQ Updates

Saturday, December 21st, 2002 by David

Hey everyone, Dave here (honest). I’ve updated the FAQ. The links are fixed, and we now have some information up regarding the LucasArts sequel to Hit the Road, and Infinite Machine’s departure. Nothing new, we just had to catch up to modern times. I also tossed up a page with information about Snuckey’s, and why I decided to close it down and join the Unofficial.

Samnmax.net?

Saturday, December 21st, 2002 by Jake

JBRAA and bgbennyboy have pointed out to me that there’s a new site in town that isn’t ours. For sound and flash imagery madness, check out www.samnmax.net. So, we’re www.samandmax.net, and they’re www.samnmax.net. Things are going to get confusing!

If anyone knows any details about samnmax.net, please leave a comment on our messageboard, or email me. Thanks!

Holiday Greetings from Steve Purcell

Saturday, December 21st, 2002 by Jake

Steve Purcell passed this virtual Christmas cheer along, and it had to be shared with one and all because its incredibly awesome. Merry Christmas and happy holidays and whatnot to every one. If you missed last year’s Christmas message from Steve, here it is just for you! Also, though somewhat unrelated (well, that depends…), is the Easter greeting too.

And remember, video tapes of cartoons make great gifts for friends and loved ones!

Episode Guide Online

Saturday, December 21st, 2002 by Jake

Those who pay a visit to the TV Series pages will notice that we’ve finally started a complete episode guide and media archive from the animated series. The goal is to get a short video clip from every episode, a couple of stills, and a heavily opinionated yet somehow relevant review of each episode from Mercatfat. In the mean time you can at least download 15 or so clips, read descriptions, and of course buy a couple of the tapes.

We Help You Stalk Purcell

Thursday, December 19th, 2002 by Jake

Anyone wondering what Steve Purcell is up to? To be honest, I don’t really know. Last time we checked in on Mr. Purcell, back in July of 2000, he was working for Industrial Light and Magic, in the “Feature Development” division. The ILM Feature Development divison, now (to my knowledge) dissolved and gone, was responsible for creating ideas that ILM could develop into full-blown all-CGI animated films. You know, like Pixar?

With all of that in mind, it would only make sense that Steve Purcell is now at Pixar, working on the upcoming Cars, directed by John Lasseter. Cars won’t be out until 2005, though, which hints to us that Purcell probably has some time coming up to work on the new Sam & Max game that was announced back in May. Rumors suggest that while Purcell won’t be drawing much if any actual artwork for the game, he’ll be overseeing the art design and direction, and helping craft the storyline and dialogue.

That’s it for now. We’ll let everyone in on more Purcell dirt as it’s uncovered.

It Moves and Breaths. Breathes?

Thursday, December 19th, 2002 by Jake

Welcome back! Man, I’ve ignored this for far too long. Partly it was by necessity. There was absolutely nothing to write about. Then, after sitting around sulking for months and months with nothing to do, a new Sam & Max game was announced! But… I just let the site sit around some more. Yes. Apologies all around.

Now, some big changes are happening around here. First off, our ex-sister site Snuckey’s has closed. Uh huh. We ate them, they were delicious. And now, gone forever. With that annoyance finally out of the way, I was free to complete my takeover of SamAndMax.net. Gone is the “unofficial.blahblah” from the URL. The whole thing’s mine! All mine! … and Metallus’s.

What?! Yes, former Snuckey’s goober Dave (aka David aka Metallus) is now no longer a goober but instead a lifeless corpse of a webmaster, just like me, forever doomed to tool away on a site that will never be done, let alone read. Rejoice one and all.

The best part of this whole Metallus-as-Unofficial-news-updater deal though, is that, being the Commie bastards that we are, all news posts will remain anonymous. That means I can slack off all I want, and assuming Dave over here doesn’t also slack off, the site will still provide you with the lumpy nuggets of Sam & Max news goodness that you love, and you won’t even know about my recent increases in slackitude. Dude.

In addition to a 200% increase in Jake ranting, the revised Unofficial provides numerous new features you won’t ever notice. For example, the news archive has a little pulldown bar. If that doesn’t impress you, maybe you’ll enjoy the fact that every page on the site finally has content for the first time in almost two years. Yeah, how’s that for progress!