Mike Stemmle Interviewed by The British
Mike Stemmle (the lead designer/writer of the upcoming Sam & Max 2, and the co-designer/co-writer of Sam & Max Hit the Road), has been interviewed by Computer and Video Games online. If you’ve been waiting to be filled in on some details about Sam & Max’s upcoming adventure game, this is your lucky day (or rather, your lucky day was a few weeks back when the link was posted, but pff). Here’s some of what he said:
Mike Stemmle: The story of Sam & Max: Freelance Police is really six stories, loosely held together by a thrilling uber-plot. The individual stories are wide-ranging cases of the Freelance Police, featuring exotic locales (such as a low-rent space station, and a lame-ass neopagan desert bacchanal) and freakish bad guys (like an exceptionally honked-off Miss Congeniality, and a rogue artificial intelligence made out of tortilla chips). We’re trying to keep the uber-plot under wraps for now, but suffice to say it features all the barely plausible grandeur that fans have come to expect from Sam and Max.
Sound good? It should. Visit C&VG for the complete interview.
