General Skun-ka'pe's Flagship

From Sam & Max Wiki

Jump to: navigation, search
General Skun-ka'pe's Flagship seconds before landing on and destroying Sybil's building

General Skun-ka'pe, a major villain throughout most of Season Three, owns a flagship appearing in The Penal Zone and The City that Dares Not Sleep.

[edit] Detail

While the ship does look somewhat small on the outside, it is shown to be quite compact on the in. At the front of its ship is a steering wheel used to control it, across from it being three prisons. On the upper deck lie a "mole-processing" room that process Mole People (and possibly others as well). Also, their is a jar that can contain brains on the upper deck (holding those of Sammun-Mak and Gordon the Brain). There are also glass compartments that can hold or safehold Toys of Power.

The ship also can shoot out a long somewhat-narrow pathway out of its mouth (like a tongue) to allow people to enter it. It also has eyes that can shoot lasers out of them (called "disintegrator eyes" by Skun-ka'pe).

The ship's source of power is unknown. It's origins are also unknown, as Skun-ka'pe is known to be a space traveller it is most likely from another planet.

[edit] History

When Max used the Future Vision Toy of Power as his first Toy of Power used, he saw a vision of he and Sam trapped on the ship alongside Girl Stinky, forced to witness Skun-ka'pe attacking the Earth. With the help of multiple T-o-Ps and Gordon the Brain, they successfully defeated Skun-ka'pe before this was revealed to be a future vision.

After that vision, Skun-ka'pe lands his ship on Sybil Pandemik's building destroying it. He will allow Sam and Max to enter the ship while it is ground-bound. After reviving Gordon the Brain and getting some T-o-Ps, Superball reveals that Skun-ka'pe -- who has disappeared -- is evil (contrary to what he claimed when he landed).

When later tracked down at a toy store by Sam and Max, Skun-ka'pe returns all 3 of them and Girl Stinky to the ship and begins rampaging on the Earth, but not before banishing Sam and Max to the Penal Zone which they easily escape. Eventually, Skun-ka'pe gets sucked into the basement of The Office when Sam and Max trigger his prisoner's badge (leaving his ship in mid-air). He was eventually placed in The Penal Zone, but what happened to the ship then was unknown.

The ship makes its grand reappearence in The City that Dares Not Sleep in which it is being controlled by the disembodied brain of Sammun-Mak (while Skun-ka'pe is assisting Girl Stinky in her plans). While rampaging the city while controlling Max, the player can make the ship -- which is dwarfed compared to giant max -- be flicked by Max. Samulacra have somehow reached the ship becoming prisoners (thanks to Sam's inherited Astral Project power he can take control of the Samulacra). Gra-pea'pe, who is taking aboard a Grandpa Stinky disguise, is also located on the ship.

After Skun-ka'pe and Stinky returned to the ship, they along with Gra-pea'pe and Sammun-Mak were killed when Giant Max teleported to ship then exploded cataclysmically.

Personal tools