They Stole Max's Brain!
From Sam & Max Wiki
| “They Stole Max's Brain!” | |||||||
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| Telltale episode | |||||||
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| Episode # | 303 | ||||||
| Designed by | Joe Pinney | ||||||
| Written by | Michael Stemmle | ||||||
| Directed by | Joe Pinney & Nick Herman | ||||||
| Villain | Sammun-Mak | ||||||
| Release date | June 22, 2010 | ||||||
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They Stole Max's Brain! is the third episode of The Devil's Playhouse created by Telltale Games. Continuing immeadieately after the end of the previous episode, this episode focuses on how someone has stolen Max's brain. Who stole it? Why?
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[edit] Synopsis
Off-screen, before the on-screen events of the episode, while Max is watching the final reel of the movie while Sam is on his bathroom break, Anton Papierwaite steals the Devil's Toybox freeing General Skun-ka'pe allowing him to steal Max's brain. Sam doesn't know any of this until Act 2.
After the events of The Tomb of Sammun-Mak, Sam goes on a rare uncharacteristic savage rampage to find Max's brain. The Molemen lead him to a Sign Spinner who is one of General Skun'kape's former minions. He claims to never have seen the general since he was trapped in The Penal Zone. He leads him to Frankie the Rat who leads him to Hubert Q Tourist; both of which claim that while Frankie was giving directions to the tourist (with the Sign Spinner nearby), the large space ape and some other guy were fighting and all three of them briefly hid behind crates. When Sam reconfronts the Spinner, he admits he was lying. He takes the rhinplasty toy from him (collected from the fight) and a piece of paper with "Dr. Norrington" on it (the latter obtained from the tourist).
The C.O.P.S.'s Crime-Tron allows Sam to track down Skun'kape at the "Museum of Mostly Natural History". When he gets to the top of the staircase, he finds General Skun'kape and Anton Papierwaite fighting. He also finds Max's brain being safely preserved in a jar. This causes him to go calm. He also sees The Devil's Toybox. However, once Skun'kape remembers Sam as the one who imprisoned him in the Penal Zone for years (in the Penal Zone time moves much slower) and how Papierwaite remembers Sam as the grandson of the man who thwarted him, they join together to become partners.
Sam finds the brain of the "lost pharoah" who takes over Max's body and can also use his psychic powers. After tricking Sal, the museum security guard employed by Papierwaite into attacking one of Skun'kape's minions, their relationship becomes botched. However the destruction of Papierwaite's Yog-Soggoth tapestry finally breaks the relationship. While they go to war, Sam and the pharoah go to the upstairs room. Unfortunately, greed overtakes Sammun-Mak and he steals the Devil's Toybox without returning Max's body.
All of a sudden the world is now a world in Sammun-Mak's perfect image! Sam is now completely fallen for this trick, and Max is still a brain in a jar worn as a backpack. Strangely enough, Dr. Norrington can tell Max (but not Sam) that Sammun-Mak is being tricked. The only way to get into Sammun-Mak's inner circle (involving him, Papierwaite and Skun'kape is to get 3 accessories of privellege; after getting all 3 of them they enter the inner circle.
Sam and Max are first set to confront General Skun-ka'pe, who is defeated by the Molemen prisoners. They then later confront Sammun-Mak, who they also defeat (using Sam's unwitting assistance). When they defeat them all, the world returns to normal; but now hundreds of thousands of millions of Samulacra -- half-naked Sam clones; are rushing Sam and Max!
[edit] Characters
The character Dr. Norrington appears in a note. All characters apppear in the alternate reality.
[edit] Protagonists
- Sam and Max - Main protagonists of episode. Sam is trying to find Max's brain and later body, while Max is trying to defeat Sammun-Mak.
- The C.O.P.S. - Sam and Max's assistant machines in their cars.
[edit] Neutral
- Sign Spinner - Former ex-minion of General Skun-ka'pe, claiming to be a pacifist.
- Frankie - A Rat interrogated by Sam for information. He gives Sam the info needed to crack the case on Hubert Q. Tourist and the Sign Spinner.
- Hubert Q. Tourist - A tourist given directions to the wrong side of town by Frankie, later interrogated by Sam.
- Sal - A worker for Papierwaite, working as the guard for the Museum of Mostly Natural History.
- Stinky - Only appearing in the alternate reality, she is texting her boyfriend denying to help Grandpa Stinky.
- Grandpa Stinky - Also only appears in the alternate reality, he is helping deliver corn dogs to Sammun-Mak.
- Flint Paper - After appearing in a flashback where Sam thinks about his interrogation tips, he is a police detective in the alternate reality.
[edit] Antagonists
- General Skun-ka'pe - Major Antagonist who steals Max's brain then allies with Papierwaite; later becomes Sammun-Mak's executioner in the alternate reality.
- Papierwaite - Major Antagonist who briefly assists Skun-ka'pe after trying to steal Max's brain. Later becomes Papierwaite's right hand assistant.
- Sammun-Mak - Main Antagonist of episode who steals the Devil's Toybox to create the world in an alternate historical location.
- Unknown: Samulacra - Many Sam clones who appear at the end of the episode.
[edit] Notes
- Michael Stemmle was the Lead Designer for Sam & Max Hit the Road and Sam & Max: Freelance Police.
- The title is a reference to the 60's B-movie They Saved Hitler's Brain.
- The act of stealing the brain might be a reference to Rudy Rucker's Story Software.
- During a section of the game where Max destroys a pile of Corn Dogs made by Sammun-Mak he says "All your Corn Dogs are belong to Max," which is a reference to the popular internet meme "All your base are belong to us" from the video game, Zero Wing.
- The episode icon includes Sal which was rumoured that Sal may be the main villain but he is merely a supporting character.
[edit] External links
- Preview by GameSpot.

